SslStream.EndRead(IAsyncResult) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Ends an asynchronous read operation started with a previous call to BeginRead(Byte[], Int32, Int32, AsyncCallback, Object).
public:
override int EndRead(IAsyncResult ^ asyncResult);
public override int EndRead (IAsyncResult asyncResult);
override this.EndRead : IAsyncResult -> int
Public Overrides Function EndRead (asyncResult As IAsyncResult) As Integer
Parameters
- asyncResult
- IAsyncResult
An IAsyncResult instance returned by a call to BeginRead(Byte[], Int32, Int32, AsyncCallback, Object).
Returns
A Int32 value that specifies the number of bytes read from the underlying stream.
Exceptions
asyncResult
is null
.
asyncResult
was not created by a call to BeginRead(Byte[], Int32, Int32, AsyncCallback, Object).
There is no pending read operation to complete.
-or-
Authentication has not occurred.
The read operation failed.
Examples
The following code example demonstrates ending an asynchronous read operation.
static void ReadCallback( IAsyncResult^ ar )
{
// Read the message sent by the server.
// The end of the message is signaled using the
// "<EOF>" marker.
SslStream^ stream = dynamic_cast<SslStream^>(ar->AsyncState);
int byteCount = -1;
try
{
Console::WriteLine( L"Reading data from the server." );
byteCount = stream->EndRead( ar );
// Use Decoder class to convert from bytes to UTF8
// in case a character spans two buffers.
Decoder^ decoder = Encoding::UTF8->GetDecoder();
array<Char>^chars = gcnew array<Char>(decoder->GetCharCount( buffer, 0, byteCount ));
decoder->GetChars( buffer, 0, byteCount, chars, 0 );
readData->Append( chars );
// Check for EOF or an empty message.
if ( readData->ToString()->IndexOf( L"<EOF>" ) == -1 && byteCount != 0 )
{
// We are not finished reading.
// Asynchronously read more message data from the server.
stream->BeginRead( buffer, 0, buffer->Length, gcnew AsyncCallback( ReadCallback ), stream );
}
else
{
Console::WriteLine( L"Message from the server: {0}", readData );
}
}
catch ( Exception^ readException )
{
e = readException;
complete = true;
return;
}
complete = true;
}
static void ReadCallback(IAsyncResult ar)
{
// Read the message sent by the server.
// The end of the message is signaled using the
// "<EOF>" marker.
SslStream stream = (SslStream) ar.AsyncState;
int byteCount = -1;
try
{
Console.WriteLine("Reading data from the server.");
byteCount = stream.EndRead(ar);
// Use Decoder class to convert from bytes to UTF8
// in case a character spans two buffers.
Decoder decoder = Encoding.UTF8.GetDecoder();
char[] chars = new char[decoder.GetCharCount(buffer,0, byteCount)];
decoder.GetChars(buffer, 0, byteCount, chars,0);
readData.Append (chars);
// Check for EOF or an empty message.
if (readData.ToString().IndexOf("<EOF>") == -1 && byteCount != 0)
{
// We are not finished reading.
// Asynchronously read more message data from the server.
stream.BeginRead(buffer, 0, buffer.Length,
new AsyncCallback(ReadCallback),
stream);
}
else
{
Console.WriteLine("Message from the server: {0}", readData.ToString());
}
}
catch (Exception readException)
{
e = readException;
complete = true;
return;
}
complete = true;
}
Shared Sub ReadCallback(ar As IAsyncResult)
' Read the message sent by the server.
' The end of the message is signaled using the
' "<EOF>" marker.
Dim stream = CType(ar.AsyncState, SslStream)
Dim byteCount As Integer
Try
Console.WriteLine("Reading data from the server.")
byteCount = stream.EndRead(ar)
' Use Decoder class to convert from bytes to UTF8
' in case a character spans two buffers.
Dim decoder As Decoder = Encoding.UTF8.GetDecoder()
Dim chars = New Char(decoder.GetCharCount(buffer, 0, byteCount)) {}
decoder.GetChars(buffer, 0, byteCount, chars, 0)
readData.Append(chars)
' Check for EOF or an empty message.
If readData.ToString().IndexOf("<EOF>") = -1 AndAlso byteCount <> 0 Then
' We are not finished reading.
' Asynchronously read more message data from the server.
stream.BeginRead(buffer, 0, buffer.Length, New AsyncCallback(AddressOf ReadCallback), stream)
Else
Console.WriteLine("Message from the server: {0}", readData.ToString())
End If
Catch readException As Exception
e = readException
complete = True
Return
End Try
complete = True
End Sub
Remarks
If the operation has not completed, this method blocks until it does.
To perform this operation synchronously, use the Read method.
You cannot call this method until you have successfully authenticated. To authenticate call one of the AuthenticateAsClient, or BeginAuthenticateAsClient, AuthenticateAsServer, BeginAuthenticateAsServer methods.