GCHandle.Equals Method
Definition
Important
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Overloads
Equals(Object) |
Determines whether the specified GCHandle object is equal to the current GCHandle object. |
Equals(GCHandle) |
Indicates whether the current instance is equal to another instance of the same type. |
Equals(Object)
- Source:
- GCHandle.cs
- Source:
- GCHandle.cs
- Source:
- GCHandle.cs
public:
override bool Equals(System::Object ^ o);
public override bool Equals (object o);
public override bool Equals (object? o);
public override readonly bool Equals (object? o);
override this.Equals : obj -> bool
Public Overrides Function Equals (o As Object) As Boolean
Parameters
Returns
true
if the specified GCHandle object is equal to the current GCHandle object; otherwise, false
.
Remarks
Two GCHandle objects are equal if they point to the same memory handle.
Applies to
Equals(GCHandle)
- Source:
- GCHandle.cs
- Source:
- GCHandle.cs
- Source:
- GCHandle.cs
Indicates whether the current instance is equal to another instance of the same type.
public:
virtual bool Equals(System::Runtime::InteropServices::GCHandle other);
public bool Equals (System.Runtime.InteropServices.GCHandle other);
public readonly bool Equals (System.Runtime.InteropServices.GCHandle other);
override this.Equals : System.Runtime.InteropServices.GCHandle -> bool
Public Function Equals (other As GCHandle) As Boolean
Parameters
- other
- GCHandle
An instance to compare with this instance.
Returns
true
if the current instance is equal to the other instance; otherwise, false
.