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Sve.LoadVectorUInt16ZeroExtendToInt64(Vector<Int64>, UInt16*) Method

Definition

svint64_t svld1uh_s64(svbool_t pg, const uint16_t *base)

LD1H Zresult.D, Pg/Z, [Xbase, #0, MUL VL]

public:
 static System::Numerics::Vector<long> LoadVectorUInt16ZeroExtendToInt64(System::Numerics::Vector<long> mask, System::UInt16* address);
public static System.Numerics.Vector<long> LoadVectorUInt16ZeroExtendToInt64 (System.Numerics.Vector<long> mask, ushort* address);
static member LoadVectorUInt16ZeroExtendToInt64 : System.Numerics.Vector<int64> * nativeptr<uint16> -> System.Numerics.Vector<int64>

Parameters

mask
Vector<Int64>
address
UInt16*

Returns

Applies to