Vector256.FusedMultiplyAdd Method
Definition
Important
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Overloads
FusedMultiplyAdd(Vector256<Double>, Vector256<Double>, Vector256<Double>) |
Computes ( |
FusedMultiplyAdd(Vector256<Single>, Vector256<Single>, Vector256<Single>) |
Computes ( |
FusedMultiplyAdd(Vector256<Double>, Vector256<Double>, Vector256<Double>)
Computes (left
* right
) + addend
, rounded as one ternary operation.
public:
static System::Runtime::Intrinsics::Vector256<double> FusedMultiplyAdd(System::Runtime::Intrinsics::Vector256<double> left, System::Runtime::Intrinsics::Vector256<double> right, System::Runtime::Intrinsics::Vector256<double> addend);
public static System.Runtime.Intrinsics.Vector256<double> FusedMultiplyAdd (System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right, System.Runtime.Intrinsics.Vector256<double> addend);
static member FusedMultiplyAdd : System.Runtime.Intrinsics.Vector256<double> * System.Runtime.Intrinsics.Vector256<double> * System.Runtime.Intrinsics.Vector256<double> -> System.Runtime.Intrinsics.Vector256<double>
Public Function FusedMultiplyAdd (left As Vector256(Of Double), right As Vector256(Of Double), addend As Vector256(Of Double)) As Vector256(Of Double)
Parameters
Returns
(left
* right
) + addend
, rounded as one ternary operation.
Applies to
FusedMultiplyAdd(Vector256<Single>, Vector256<Single>, Vector256<Single>)
Computes (left
* right
) + addend
, rounded as one ternary operation.
public:
static System::Runtime::Intrinsics::Vector256<float> FusedMultiplyAdd(System::Runtime::Intrinsics::Vector256<float> left, System::Runtime::Intrinsics::Vector256<float> right, System::Runtime::Intrinsics::Vector256<float> addend);
public static System.Runtime.Intrinsics.Vector256<float> FusedMultiplyAdd (System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right, System.Runtime.Intrinsics.Vector256<float> addend);
static member FusedMultiplyAdd : System.Runtime.Intrinsics.Vector256<single> * System.Runtime.Intrinsics.Vector256<single> * System.Runtime.Intrinsics.Vector256<single> -> System.Runtime.Intrinsics.Vector256<single>
Public Function FusedMultiplyAdd (left As Vector256(Of Single), right As Vector256(Of Single), addend As Vector256(Of Single)) As Vector256(Of Single)
Parameters
Returns
(left
* right
) + addend
, rounded as one ternary operation.
Applies to
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