D3DResourceType Enum
Definition
Important
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Specifies the Direct3D surface types that are compatible with the D3DImage class.
public enum class D3DResourceType
public enum D3DResourceType
type D3DResourceType =
Public Enum D3DResourceType
- Inheritance
Fields
Name | Value | Description |
---|---|---|
IDirect3DSurface9 | 0 | Specifies an IDirect3DSurface9 surface. |
Examples
The following code example shows how to specify the D3DResourceType in a call to the SetBackBuffer method. For more information, see Walkthrough: Hosting Direct3D9 Content in WPF.
d3dimg.Lock();
// Repeatedly calling SetBackBuffer with the same IntPtr is
// a no-op. There is no performance penalty.
d3dimg.SetBackBuffer(D3DResourceType.IDirect3DSurface9, pSurface);
HRESULT.Check(Render());
d3dimg.AddDirtyRect(new Int32Rect(0, 0, d3dimg.PixelWidth, d3dimg.PixelHeight));
d3dimg.Unlock();
Remarks
Use the D3DResourceType when you assign a Direct3D surface in the D3DImage.SetBackBuffer method.
Applies to
See also
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