Point3D.Multiply(Point3D, Matrix3D) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
public:
static System::Windows::Media::Media3D::Point3D Multiply(System::Windows::Media::Media3D::Point3D point, System::Windows::Media::Media3D::Matrix3D matrix);
public static System.Windows.Media.Media3D.Point3D Multiply (System.Windows.Media.Media3D.Point3D point, System.Windows.Media.Media3D.Matrix3D matrix);
static member Multiply : System.Windows.Media.Media3D.Point3D * System.Windows.Media.Media3D.Matrix3D -> System.Windows.Media.Media3D.Point3D
Public Shared Function Multiply (point As Point3D, matrix As Matrix3D) As Point3D
Parameters
Returns
A transformed Point3D structure, the result of transforming point
by matrix
.
Applies to
See also
שתף איתנו פעולה ב- GitHub
ניתן למצוא את המקור לתוכן זה ב- GitHub, שם ניתן גם ליצור ולסקור בעיות ולמשוך בקשות. לקבלת מידע נוסף, עיין במדריך התורמים שלנו.