Vector3D.Division(Vector3D, Double) Operator
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
public:
static System::Windows::Media::Media3D::Vector3D operator /(System::Windows::Media::Media3D::Vector3D vector, double scalar);
public static System.Windows.Media.Media3D.Vector3D operator / (System.Windows.Media.Media3D.Vector3D vector, double scalar);
static member ( / ) : System.Windows.Media.Media3D.Vector3D * double -> System.Windows.Media.Media3D.Vector3D
Public Shared Operator / (vector As Vector3D, scalar As Double) As Vector3D
Parameters
- scalar
- Double
The scalar to divide vector
by.
Returns
The result of dividing vector
by scalar
.
Examples
The following example shows how to use the overloaded addition operator to divide a Vector3D structure by a scalar.
private Vector overloadedDivisionOperatorExample()
{
Vector vector1 = new Vector(20, 30);
Vector vectorResult = new Vector();
Double scalar1 = 75;
// Divide vector by scalar.
// vectorResult is approximately equal to (0.26667,0.4)
vectorResult = vector1 / scalar1;
return vectorResult;
}
Private Function overloadedDivisionOperatorExample() As Vector
Dim vector1 As New Vector(20, 30)
Dim vectorResult As New Vector()
Dim scalar1 As Double = 75
' Divide vector by scalar.
' vectorResult is approximately equal to (0.26667,0.4)
vectorResult = vector1 / scalar1
Return vectorResult
End Function
Applies to
See also
שתף איתנו פעולה ב- GitHub
ניתן למצוא את המקור לתוכן זה ב- GitHub, שם ניתן גם ליצור ולסקור בעיות ולמשוך בקשות. לקבלת מידע נוסף, עיין במדריך התורמים שלנו.