Vector3D.UnaryNegation(Vector3D) Operator
Definition
Important
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Negates a Vector3D structure.
public:
static System::Windows::Media::Media3D::Vector3D operator -(System::Windows::Media::Media3D::Vector3D vector);
public static System.Windows.Media.Media3D.Vector3D operator - (System.Windows.Media.Media3D.Vector3D vector);
static member ( ~- ) : System.Windows.Media.Media3D.Vector3D -> System.Windows.Media.Media3D.Vector3D
Public Shared Operator - (vector As Vector3D) As Vector3D
Parameters
Returns
A Vector3D structure with X, Y, and Z values opposite of the X, Y, and Z values of vector
.
Examples
The following example shows how to use the overloaded negation operator to negate a Vector3D structure.
// Negates a Vector3D using the overloaded unary negation operator.
Vector3D vector1 = new Vector3D(20, 30, 40);
Vector3D vectorResult = new Vector3D();
vectorResult = -vector1;
// vectorResult is equal to (-20, -30, -40)
' Negates a Vector3D using the overloaded unary negation operator.
Dim vector1 As New Vector3D(20, 30, 40)
Dim vectorResult As New Vector3D()
vectorResult = -vector1
' vectorResult is equal to (-20, -30, -40)
Remarks
The returned Vector3D structure has the same magnitude (Length) as vector
but its direction is opposite of that of vector
.
Applies to
See also
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