नोट
इस पृष्ठ तक पहुंच के लिए प्राधिकरण की आवश्यकता होती है। आप साइन इन करने या निर्देशिकाएँ बदलने का प्रयास कर सकते हैं।
इस पृष्ठ तक पहुंच के लिए प्राधिकरण की आवश्यकता होती है। आप निर्देशिकाएँ बदलने का प्रयास कर सकते हैं।
When using Debug in a Visual C++ application, the behavior does not change between a debug and a release build.
Remarks
The behavior for Trace is identical to the behavior for the Debug class, but is dependent on the symbol TRACE being defined. This means that you must #ifdef any Trace-related code to prevent debug behavior in a release build.
Example: Always executes output statements
Description
The following sample always executes the output statements, regardless of whether you compile with /DDEBUG or /DTRACE.
Code
// mcpp_debug_class.cpp
// compile with: /clr
#using <system.dll>
using namespace System::Diagnostics;
using namespace System;
int main() {
Trace::Listeners->Add( gcnew TextWriterTraceListener( Console::Out ) );
Trace::AutoFlush = true;
Trace::Indent();
Trace::WriteLine( "Entering Main" );
Console::WriteLine( "Hello World." );
Trace::WriteLine( "Exiting Main" );
Trace::Unindent();
Debug::WriteLine("test");
}
Output
Entering Main
Hello World.
Exiting Main
test
Example: Use #ifdef and #endif directives
Description
To get the expected behavior (that is, no "test" output printed for a release build), you must use the #ifdef and #endif directives. The previous code sample is modified below to demonstrate this fix:
Code
// mcpp_debug_class2.cpp
// compile with: /clr
#using <system.dll>
using namespace System::Diagnostics;
using namespace System;
int main() {
Trace::Listeners->Add( gcnew TextWriterTraceListener( Console::Out ) );
Trace::AutoFlush = true;
Trace::Indent();
#ifdef TRACE // checks for a debug build
Trace::WriteLine( "Entering Main" );
Console::WriteLine( "Hello World." );
Trace::WriteLine( "Exiting Main" );
#endif
Trace::Unindent();
#ifdef DEBUG // checks for a debug build
Debug::WriteLine("test");
#endif //ends the conditional block
}