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VsaEngineClass.Name Property

Definition

Gets or sets the display name of the script engine that is used primarily for identifying individual script engines to users in a hosted environment.

This API supports the product infrastructure and is not intended to be used directly from your code.

public:
 virtual property System::String ^ Name { System::String ^ get(); void set(System::String ^ value); };
public virtual string Name { get; set; }
member this.Name : string with get, set
Public Overridable Property Name As String

Property Value

The value of the script engine's Name property, which may be the empty string.

Implements

Applies to