Avx10v1.ConvertToVector256UInt64WithTruncation Method
Definition
Important
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Overloads
ConvertToVector256UInt64WithTruncation(Vector128<Single>) |
__m256i _mm256_cvttps_epu64 (__m128 a) VCVTTPS2UQQ ymm1 {k1}{z}, xmm2/m128/m32bcst |
ConvertToVector256UInt64WithTruncation(Vector256<Double>) |
__m256i _mm256_cvttpd_epu64 (__m256d a) VCVTTPD2UQQ ymm1 {k1}{z}, ymm2/m256/m64bcst |
ConvertToVector256UInt64WithTruncation(Vector128<Single>)
__m256i _mm256_cvttps_epu64 (__m128 a)
VCVTTPS2UQQ ymm1 {k1}{z}, xmm2/m128/m32bcst
public:
static System::Runtime::Intrinsics::Vector256<System::UInt64> ConvertToVector256UInt64WithTruncation(System::Runtime::Intrinsics::Vector128<float> value);
public static System.Runtime.Intrinsics.Vector256<ulong> ConvertToVector256UInt64WithTruncation (System.Runtime.Intrinsics.Vector128<float> value);
static member ConvertToVector256UInt64WithTruncation : System.Runtime.Intrinsics.Vector128<single> -> System.Runtime.Intrinsics.Vector256<uint64>
Public Shared Function ConvertToVector256UInt64WithTruncation (value As Vector128(Of Single)) As Vector256(Of ULong)
Parameters
Returns
Applies to
ConvertToVector256UInt64WithTruncation(Vector256<Double>)
__m256i _mm256_cvttpd_epu64 (__m256d a)
VCVTTPD2UQQ ymm1 {k1}{z}, ymm2/m256/m64bcst
public:
static System::Runtime::Intrinsics::Vector256<System::UInt64> ConvertToVector256UInt64WithTruncation(System::Runtime::Intrinsics::Vector256<double> value);
public static System.Runtime.Intrinsics.Vector256<ulong> ConvertToVector256UInt64WithTruncation (System.Runtime.Intrinsics.Vector256<double> value);
static member ConvertToVector256UInt64WithTruncation : System.Runtime.Intrinsics.Vector256<double> -> System.Runtime.Intrinsics.Vector256<uint64>
Public Shared Function ConvertToVector256UInt64WithTruncation (value As Vector256(Of Double)) As Vector256(Of ULong)
Parameters
Returns
Applies to
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