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AnchorEditor Class

Definition

Important

This API is not CLS-compliant.

Provides a user interface for configuring an Anchor property.

public ref class AnchorEditor sealed : System::Drawing::Design::UITypeEditor
public sealed class AnchorEditor : System.Drawing.Design.UITypeEditor
[System.CLSCompliant(false)]
public sealed class AnchorEditor : System.Drawing.Design.UITypeEditor
type AnchorEditor = class
    inherit UITypeEditor
[<System.CLSCompliant(false)>]
type AnchorEditor = class
    inherit UITypeEditor
Public NotInheritable Class AnchorEditor
Inherits UITypeEditor
Inheritance
AnchorEditor
Attributes

Examples

The following code example uses an EditorAttribute to associate the AnchorEditor with a property.

public:
   [EditorAttribute(System::ComponentModel::Design::CollectionEditor::typeid,
      System::Drawing::Design::UITypeEditor::typeid)]
   property System::Windows::Forms::AnchorStyles testAnchor 
   {
      System::Windows::Forms::AnchorStyles get()
      {
         return anchor;
      }
      void set( System::Windows::Forms::AnchorStyles value )
      {
         anchor = value;
      }
   }
private:
   AnchorStyles anchor;
[EditorAttribute(typeof(System.Windows.Forms.Design.AnchorEditor), typeof(System.Drawing.Design.UITypeEditor))]
public System.Windows.Forms.AnchorStyles testAnchor
{
    get
    {
        return anchor;
    }
    set
    {
        anchor = value;
    }
}
private AnchorStyles anchor;
<EditorAttribute(GetType(System.Windows.Forms.Design.AnchorEditor), GetType(System.Drawing.Design.UITypeEditor))>  _
Public Property testAnchor() As System.Windows.Forms.AnchorStyles
   Get
      Return anchor
   End Get
   Set
      anchor = value
   End Set
End Property
Private anchor As AnchorStyles

Remarks

The AnchorEditor provides a design-time user interface for configuring an Anchor property. An Anchor property is typically used to determine which sides of the container a control is bound to. This class provides a drop-down graphical control that allows the user to specify which sides of the container to anchor the control to.

Constructors

AnchorEditor()

Initializes a new instance of the AnchorEditor class.

Properties

IsDropDownResizable

Gets a value indicating whether drop-down editors should be resizable by the user.

(Inherited from UITypeEditor)

Methods

EditValue(IServiceProvider, Object)

Edits the value of the specified object using the editor style indicated by the GetEditStyle() method.

(Inherited from UITypeEditor)
EditValue(ITypeDescriptorContext, IServiceProvider, Object)

Edits the value of the specified object using the specified service provider and context.

Equals(Object)

Determines whether the specified object is equal to the current object.

(Inherited from Object)
GetEditStyle()

Gets the editor style used by the EditValue(IServiceProvider, Object) method.

(Inherited from UITypeEditor)
GetEditStyle(ITypeDescriptorContext)

Gets the editor style used by the EditValue(ITypeDescriptorContext, IServiceProvider, Object) method.

GetHashCode()

Serves as the default hash function.

(Inherited from Object)
GetPaintValueSupported()

Indicates whether this editor supports painting a representation of an object's value.

(Inherited from UITypeEditor)
GetPaintValueSupported(ITypeDescriptorContext)

Indicates whether the specified context supports painting a representation of an object's value within the specified context.

(Inherited from UITypeEditor)
GetType()

Gets the Type of the current instance.

(Inherited from Object)
MemberwiseClone()

Creates a shallow copy of the current Object.

(Inherited from Object)
PaintValue(Object, Graphics, Rectangle)

Paints a representation of the value of the specified object to the specified canvas.

(Inherited from UITypeEditor)
PaintValue(PaintValueEventArgs)

Paints a representation of the value of an object using the specified PaintValueEventArgs.

(Inherited from UITypeEditor)
ToString()

Returns a string that represents the current object.

(Inherited from Object)

Applies to

See also