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D3DResourceType Enum

Definition

Specifies the Direct3D surface types that are compatible with the D3DImage class.

public enum class D3DResourceType
public enum D3DResourceType
type D3DResourceType = 
Public Enum D3DResourceType
Inheritance
D3DResourceType

Fields

IDirect3DSurface9 0

Specifies an IDirect3DSurface9 surface.

Examples

The following code example shows how to specify the D3DResourceType in a call to the SetBackBuffer method. For more information, see Walkthrough: Hosting Direct3D9 Content in WPF.

d3dimg.Lock();
// Repeatedly calling SetBackBuffer with the same IntPtr is 
// a no-op. There is no performance penalty.
d3dimg.SetBackBuffer(D3DResourceType.IDirect3DSurface9, pSurface);
HRESULT.Check(Render());
d3dimg.AddDirtyRect(new Int32Rect(0, 0, d3dimg.PixelWidth, d3dimg.PixelHeight));
d3dimg.Unlock();

Remarks

Use the D3DResourceType when you assign a Direct3D surface in the D3DImage.SetBackBuffer method.

Applies to

See also