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PingReply.Options Property

Definition

Gets the options used to transmit the reply to an Internet Control Message Protocol (ICMP) echo request.

public:
 property System::Net::NetworkInformation::PingOptions ^ Options { System::Net::NetworkInformation::PingOptions ^ get(); };
public System.Net.NetworkInformation.PingOptions? Options { get; }
public System.Net.NetworkInformation.PingOptions Options { get; }
member this.Options : System.Net.NetworkInformation.PingOptions
Public ReadOnly Property Options As PingOptions

Property Value

A PingOptions object that contains the Time to Live (TTL) and the fragmentation directive used for transmitting the reply if Status is Success; otherwise, null.

Examples

The following code example sends an ICMP echo request synchronously and displays the values stored in the PingOptions object returned by this property.

void LocalPing()
{
   
   // Ping's the local machine.
   Ping ^ pingSender = gcnew Ping;
   IPAddress^ address = IPAddress::Loopback;
   PingReply ^ reply = pingSender->Send( address );
   if ( reply->Status == IPStatus::Success )
   {
      Console::WriteLine( "Address: {0}", reply->Address->ToString() );
      Console::WriteLine( "RoundTrip time: {0}", reply->RoundtripTime );
      Console::WriteLine( "Time to live: {0}", reply->Options->Ttl );
      Console::WriteLine( "Don't fragment: {0}", reply->Options->DontFragment );
      Console::WriteLine( "Buffer size: {0}", reply->Buffer->Length );
   }
   else
   {
      Console::WriteLine( reply->Status );
   }
}
public static void LocalPing ()
{
    // Ping's the local machine.
    Ping pingSender = new Ping ();
    IPAddress address = IPAddress.Loopback;
    PingReply reply = pingSender.Send (address);

    if (reply.Status == IPStatus.Success)
    {
        Console.WriteLine ("Address: {0}", reply.Address.ToString ());
        Console.WriteLine ("RoundTrip time: {0}", reply.RoundtripTime);
        Console.WriteLine ("Time to live: {0}", reply.Options.Ttl);
        Console.WriteLine ("Don't fragment: {0}", reply.Options.DontFragment);
        Console.WriteLine ("Buffer size: {0}", reply.Buffer.Length);
    }
    else
    {
        Console.WriteLine (reply.Status);
    }
}

Remarks

The TTL defines the number of times nodes can forward a packet as it travels between its source and destination. If the number of forwards, also known as hops, exceeds the value specified for the TTL, the packet is deemed undeliverable and is discarded.

The DontFragment value specified in the ICMP echo request controls packet fragmentation. If DontFragment is true and the packet size exceeds the maximum transmission unit of the network path taken by the packet, the packet is discarded and the PacketTooBig error is returned.

Applies to