GCControllerButtonInput.ValueChangedHandler Property
Definition
Important
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Handler that is called when the button pressure changes.
public virtual GameController.GCControllerButtonValueChanged ValueChangedHandler { [Foundation.Export("valueChangedHandler", ObjCRuntime.ArgumentSemantic.Copy)] get; [Foundation.Export("setValueChangedHandler:", ObjCRuntime.ArgumentSemantic.Copy)] set; }
member this.ValueChangedHandler : GameController.GCControllerButtonValueChanged with get, set
Property Value
(More documentation for this node is coming)
This value can be null
.
- Attributes