GKLocalPlayer.Authenticated Property
Definition
Important
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Current authentication state for the local player.
public virtual bool Authenticated { [Foundation.Export("isAuthenticated")] get; }
member this.Authenticated : bool
Property Value
True if the user has been authenticated, false otherwise.
- Attributes
Remarks
This property changes as the application transitions from background to foreground, so you should check the value of this property on your handler and enable or disable features that depend on it in your game.