Szerkesztés

Megosztás a következőn keresztül:


MPSRnnDescriptor.LayerSequenceDirection Property

Definition

public virtual MetalPerformanceShaders.MPSRnnSequenceDirection LayerSequenceDirection { [Foundation.Export("layerSequenceDirection", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] get; [Foundation.Export("setLayerSequenceDirection:", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] set; }
member this.LayerSequenceDirection : MetalPerformanceShaders.MPSRnnSequenceDirection with get, set

Property Value

Attributes

Applies to