Szerkesztés

Megosztás a következőn keresztül:


MixedRealityStandardShaderGUI.RenderingOptions Method

Definition

protected:
 void RenderingOptions(UnityEditor::MaterialEditor ^ materialEditor, UnityEngine::Material ^ material);
protected void RenderingOptions (UnityEditor.MaterialEditor materialEditor, UnityEngine.Material material);
member this.RenderingOptions : UnityEditor.MaterialEditor * UnityEngine.Material -> unit
Protected Sub RenderingOptions (materialEditor As MaterialEditor, material As Material)

Parameters

materialEditor
UnityEditor.MaterialEditor
material
UnityEngine.Material

Applies to