QuaternionElasticSystem Class
Definition
Important
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public ref class QuaternionElasticSystem : Microsoft::MixedReality::Toolkit::Experimental::Physics::IElasticSystem<UnityEngine::Quaternion>
public class QuaternionElasticSystem : Microsoft.MixedReality.Toolkit.Experimental.Physics.IElasticSystem<UnityEngine.Quaternion>
type QuaternionElasticSystem = class
interface IElasticSystem<Quaternion>
Public Class QuaternionElasticSystem
Implements IElasticSystem(Of Quaternion)
- Inheritance
-
QuaternionElasticSystem
- Implements
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IElasticSystem<UnityEngine.Quaternion>
Constructors
QuaternionElasticSystem(Quaternion, Quaternion, QuaternionElasticExtent, ElasticProperties) |
Default constructor; initializes the elastic system with the specified initial value, velocity, extent, and elastic properties. |
Methods
ComputeIteration(Quaternion, Single) |
Update the internal state of the damped harmonic oscillator, given the forcing/desired value, returning the new value. |
GetCurrentValue() |
Query the elastic system for the current instantaneous value |
GetCurrentVelocity() |
Query the elastic system for the current instantaneous velocity |