BaseHandVisualizer.joints Field
Definition
Important
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Caution
This has been replaced with jointsArray with TrackedHandJoint as the int index.
protected: initonly System::Collections::Generic::Dictionary<Microsoft::MixedReality::Toolkit::Utilities::TrackedHandJoint, UnityEngine::Transform ^> ^ joints;
protected readonly System.Collections.Generic.Dictionary<Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint,UnityEngine.Transform> joints;
[System.Obsolete("This has been replaced with jointsArray with TrackedHandJoint as the int index.", true)]
protected readonly System.Collections.Generic.Dictionary<Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint,UnityEngine.Transform> joints;
val mutable joints : System.Collections.Generic.Dictionary<Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint, UnityEngine.Transform>
[<System.Obsolete("This has been replaced with jointsArray with TrackedHandJoint as the int index.", true)>]
val mutable joints : System.Collections.Generic.Dictionary<Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint, UnityEngine.Transform>
Protected ReadOnly joints As Dictionary(Of TrackedHandJoint, Transform)
Field Value
- Attributes