Szerkesztés

Megosztás a következőn keresztül:


HandMeshInfo.rotation Field

Definition

Rotation to apply to mesh to go from local coordinates to world coordinates

public: UnityEngine::Quaternion rotation;
public UnityEngine.Quaternion rotation;
val mutable rotation : UnityEngine.Quaternion
Public rotation As Quaternion 

Field Value

UnityEngine.Quaternion

Applies to