Szerkesztés

Megosztás a következőn keresztül:


HandMeshInfo.vertices Field

Definition

Pointer to vertices buffer of the hand mesh in the local coordinate system (i.e relative to center of hand)

public: cli::array <UnityEngine::Vector3> ^ vertices;
public UnityEngine.Vector3[] vertices;
val mutable vertices : UnityEngine.Vector3[]
Public vertices As Vector3() 

Field Value

UnityEngine.Vector3[]

Applies to