IMixedRealityHandJointService.RequestJointTransform Method

Definition

Get a game object following the hand joint.

public:
 UnityEngine::Transform ^ RequestJointTransform(Microsoft::MixedReality::Toolkit::Utilities::TrackedHandJoint joint, Microsoft::MixedReality::Toolkit::Utilities::Handedness handedness);
public UnityEngine.Transform RequestJointTransform (Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint joint, Microsoft.MixedReality.Toolkit.Utilities.Handedness handedness);
abstract member RequestJointTransform : Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint * Microsoft.MixedReality.Toolkit.Utilities.Handedness -> UnityEngine.Transform
Public Function RequestJointTransform (joint As TrackedHandJoint, handedness As Handedness) As Transform

Parameters

handedness
Handedness

Returns

UnityEngine.Transform

Applies to