MixedRealityInputAction Struct
Definition
Important
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An Input Action for mapping an action to an Input Sources Button, Joystick, Sensor, etc.
public value class MixedRealityInputAction : System::Collections::IEqualityComparer
[System.Serializable]
public struct MixedRealityInputAction : System.Collections.IEqualityComparer
[<System.Serializable>]
type MixedRealityInputAction = struct
interface IEqualityComparer
Public Structure MixedRealityInputAction
Implements IEqualityComparer
- Inheritance
-
MixedRealityInputAction
- Attributes
- Implements
Constructors
MixedRealityInputAction(UInt32, String, AxisType) |
Constructor. |
Properties
AxisConstraint |
The Axis constraint for the Input Action |
Description |
A short description of the Input Action. |
Id |
The Unique Id of this Input Action. |
None |
Methods
Equals(MixedRealityInputAction) | |
Equals(Object) | |
GetHashCode() |
Operators
Equality(MixedRealityInputAction, MixedRealityInputAction) | |
Inequality(MixedRealityInputAction, MixedRealityInputAction) |
Explicit Interface Implementations
IEqualityComparer.Equals(Object, Object) | |
IEqualityComparer.GetHashCode(Object) |