Szerkesztés

Megosztás a következőn keresztül:


MixedRealityInputAction Struct

Definition

An Input Action for mapping an action to an Input Sources Button, Joystick, Sensor, etc.

public value class MixedRealityInputAction : System::Collections::IEqualityComparer
[System.Serializable]
public struct MixedRealityInputAction : System.Collections.IEqualityComparer
[<System.Serializable>]
type MixedRealityInputAction = struct
    interface IEqualityComparer
Public Structure MixedRealityInputAction
Implements IEqualityComparer
Inheritance
MixedRealityInputAction
Attributes
Implements

Constructors

MixedRealityInputAction(UInt32, String, AxisType)

Constructor.

Properties

AxisConstraint

The Axis constraint for the Input Action

Description

A short description of the Input Action.

Id

The Unique Id of this Input Action.

None

Methods

Equals(MixedRealityInputAction)
Equals(Object)
GetHashCode()

Operators

Equality(MixedRealityInputAction, MixedRealityInputAction)
Inequality(MixedRealityInputAction, MixedRealityInputAction)

Explicit Interface Implementations

IEqualityComparer.Equals(Object, Object)
IEqualityComparer.GetHashCode(Object)

Applies to