MixedRealityInputSimulationProfile.HandRotateButton Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Caution
Use ControllerRotateButton instead.
Controls how hand rotation is activated
public:
property Microsoft::MixedReality::Toolkit::Input::KeyBinding HandRotateButton { Microsoft::MixedReality::Toolkit::Input::KeyBinding get(); };
[System.Obsolete("Use ControllerRotateButton instead.")]
public Microsoft.MixedReality.Toolkit.Input.KeyBinding HandRotateButton { get; }
[<System.Obsolete("Use ControllerRotateButton instead.")>]
member this.HandRotateButton : Microsoft.MixedReality.Toolkit.Input.KeyBinding
Public ReadOnly Property HandRotateButton As KeyBinding
Property Value
- Attributes