BaseSpatialObserver.ObservationParent Property

Definition

The parent GameObject for all observed meshes to be placed under.

public:
 property UnityEngine::GameObject ^ ObservationParent { UnityEngine::GameObject ^ get(); };
public UnityEngine.GameObject ObservationParent { get; }
member this.ObservationParent : UnityEngine.GameObject
Public ReadOnly Property ObservationParent As GameObject

Property Value

UnityEngine.GameObject

Applies to