IMixedRealitySpatialAwarenessObserver.ObserverRotation Property

Definition

Gets or sets the orientation of the volume in world space.

public:
 property UnityEngine::Quaternion ObserverRotation { UnityEngine::Quaternion get(); void set(UnityEngine::Quaternion value); };
public UnityEngine.Quaternion ObserverRotation { get; set; }
member this.ObserverRotation : UnityEngine.Quaternion with get, set
Public Property ObserverRotation As Quaternion

Property Value

UnityEngine.Quaternion

Remarks

This is only used when ObserverVolumeType is set to UserAlignedCube

Applies to