ButtonBorder Class
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Use a Unity primitive cube or cylinder as a border segment relative to the scale of the AnchorTransform Use with ButtonSize on the component and the Anchor for consistent results Works best when using with ButtonSize, but not required - See ButtonSize for more info.
public ref class ButtonBorder : UnityEngine::MonoBehaviour
[UnityEngine.AddComponentMenu("Scripts/MRTK/SDK/ButtonBorder")]
[UnityEngine.ExecuteInEditMode]
public class ButtonBorder : UnityEngine.MonoBehaviour
[<UnityEngine.AddComponentMenu("Scripts/MRTK/SDK/ButtonBorder")>]
[<UnityEngine.ExecuteInEditMode>]
type ButtonBorder = class
inherit MonoBehaviour
Public Class ButtonBorder
Inherits MonoBehaviour
- Inheritance
-
UnityEngine.MonoBehaviourButtonBorder
- Attributes
-
UnityEngine.AddComponentMenuAttribute UnityEngine.ExecuteInEditModeAttribute
Constructors
ButtonBorder() |