ButtonIconSet.EditorDrawQuadIconSelector Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Draws a selectable grid of texture icons.
public bool EditorDrawQuadIconSelector (UnityEngine.Texture currentTexture, out bool foundTexture, out UnityEngine.Texture newTexture, int indentLevel = 0);
member this.EditorDrawQuadIconSelector : UnityEngine.Texture * bool * Texture * int -> bool
Public Function EditorDrawQuadIconSelector (currentTexture As Texture, ByRef foundTexture As Boolean, ByRef newTexture As Texture, Optional indentLevel As Integer = 0) As Boolean
Parameters
- currentTexture
- UnityEngine.Texture
- foundTexture
- Boolean
- newTexture
- UnityEngine.Texture
- indentLevel
- Int32
Returns
True if a new icon was selected.