ButtonIconSet.GenerateGridContent(Texture[], Boolean) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
public:
cli::array <UnityEngine::GUIContent ^> ^ GenerateGridContent(cli::array <UnityEngine::Texture ^> ^ previewTextures, [Runtime::InteropServices::Out] bool % allPreviewsLoaded);
public UnityEngine.GUIContent[] GenerateGridContent (UnityEngine.Texture[] previewTextures, out bool allPreviewsLoaded);
member this.GenerateGridContent : UnityEngine.Texture[] * bool -> UnityEngine.GUIContent[]
Public Function GenerateGridContent (previewTextures As Texture(), ByRef allPreviewsLoaded As Boolean) As GUIContent()
Parameters
- previewTextures
- UnityEngine.Texture[]
- allPreviewsLoaded
- Boolean
Returns
UnityEngine.GUIContent[]