PulseShaderHandler.SurfaceMat Property
Definition
Important
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The material to animate.
public:
property UnityEngine::Material ^ SurfaceMat { UnityEngine::Material ^ get(); void set(UnityEngine::Material ^ value); };
public UnityEngine.Material SurfaceMat { get; set; }
member this.SurfaceMat : UnityEngine.Material with get, set
Public Property SurfaceMat As Material
Property Value
UnityEngine.Material