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BaseMixedRealityLineDataProvider.GetUnClampedPoint(Single) Method

Definition

Gets a point along the line at the specified length without using LineStartClamp or LineEndClamp

public:
 UnityEngine::Vector3 GetUnClampedPoint(float normalizedLength);
public UnityEngine.Vector3 GetUnClampedPoint (float normalizedLength);
member this.GetUnClampedPoint : single -> UnityEngine.Vector3
Public Function GetUnClampedPoint (normalizedLength As Single) As Vector3

Parameters

normalizedLength
Single

Returns

UnityEngine.Vector3

Applies to