AssemblyDefinition.PrecompiledReferences Property
Definition
Important
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Please see Assembly Definition properties on the Unity documentation site.
public:
property cli::array <System::String ^> ^ PrecompiledReferences { cli::array <System::String ^> ^ get(); void set(cli::array <System::String ^> ^ value); };
public string[] PrecompiledReferences { get; set; }
member this.PrecompiledReferences : string[] with get, set
Public Property PrecompiledReferences As String()
Property Value
String[]