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LinkageSettings.AdjustmentFrame Field

Definition

The transform at which to apply the camera adjustment. This can't be the camera node, as its transform is overwritten every frame with head pose data. But the camera should be an attached descendant of this node.

[UnityEngine.Tooltip("The transform at which to apply the camera adjustment.")]
public UnityEngine.Transform AdjustmentFrame;
[<UnityEngine.Tooltip("The transform at which to apply the camera adjustment.")>]
val mutable AdjustmentFrame : UnityEngine.Transform
Public AdjustmentFrame As Transform 

Field Value

UnityEngine.Transform
Attributes
UnityEngine.TooltipAttribute

Applies to