StatusToText Class
Definition
Important
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Helper to bind WorldLockingManager diagnostics to text meshes for display.
public class StatusToText : UnityEngine.MonoBehaviour
type StatusToText = class
inherit MonoBehaviour
Public Class StatusToText
Inherits MonoBehaviour
- Inheritance
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UnityEngine.MonoBehaviourStatusToText
Constructors
StatusToText() |
Properties
ErrorStatusEnabled |
Text mesh for display of error status. |
InfoEnabled |
Text mesh for display of summary info. |
MetricsEnabled |
Whether display of detailed metrics currently enabled. |
StateIndicatorEnabled |
Text mesh for display of current state. |
VersionTimestampEnabled |
Text mesh to display version and timestamp. |