MDLPhysicallyPlausibleScatteringFunction.Roughness Property
Definition
Important
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Gets the surface roughness. The default is 0.9
, which indicates a matte surface.
public virtual ModelIO.MDLMaterialProperty Roughness { [Foundation.Export("roughness", ObjCRuntime.ArgumentSemantic.Strong)] get; }
member this.Roughness : ModelIO.MDLMaterialProperty
Property Value
- Attributes