MDLPhysicallyPlausibleScatteringFunction.Subsurface Property
Definition
Important
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Gets the degree to which light is scattered immediately beneath the surface. The default is 0.0
, which indicates very strong scattering.
public virtual ModelIO.MDLMaterialProperty Subsurface { [Foundation.Export("subsurface", ObjCRuntime.ArgumentSemantic.Strong)] get; }
member this.Subsurface : ModelIO.MDLMaterialProperty
Property Value
- Attributes