Szerkesztés

Megosztás a következőn keresztül:


SCNLayer.Scene Property

Definition

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual SceneKit.SCNScene Scene { [Foundation.Export("scene", ObjCRuntime.ArgumentSemantic.Strong)] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)] get; [Foundation.Export("setScene:", ObjCRuntime.ArgumentSemantic.Strong)] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)] set; }
member this.Scene : SceneKit.SCNScene with get, set

Property Value

Implements

Attributes

Applies to