Szerkesztés

Megosztás a következőn keresztül:


SCNPhysicsBody.CreateStaticBody Method

Definition

Creates a physics body that does not move and is not affected by forces, torques, or collisions.

[Foundation.Export("staticBody")]
public static SceneKit.SCNPhysicsBody CreateStaticBody ();
static member CreateStaticBody : unit -> SceneKit.SCNPhysicsBody

Returns

Attributes

Applies to