Szerkesztés

Megosztás a következőn keresztül:


SCNPhysicsWorld.DidBeginContact Event

Definition

Event raised by the object.

public event EventHandler<SceneKit.SCNPhysicsContactEventArgs> DidBeginContact;
member this.DidBeginContact : EventHandler<SceneKit.SCNPhysicsContactEventArgs> 

Event Type

Remarks

If developers do not assign a value to this event, this will reset the value for the WeakContactDelegate property to an internal handler that maps delegates to events.

Applies to