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SCNRenderer.OverlayScene Property

Definition

Gets or sets the 2-dimensional content, such as a player scoreboard, that is displayed in front of the scene.

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual SpriteKit.SKScene OverlayScene { [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)] [Foundation.Export("overlaySKScene", ObjCRuntime.ArgumentSemantic.Strong)] get; [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)] [Foundation.Export("setOverlaySKScene:", ObjCRuntime.ArgumentSemantic.Strong)] set; }
member this.OverlayScene : SpriteKit.SKScene with get, set

Property Value

Implements

Attributes

Applies to