Szerkesztés

Megosztás a következőn keresztül:


SCNSceneRenderer.CurrentTime Property

Definition

[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.iOS, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual double CurrentTime { [Foundation.Export("currentTime")] [ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)] [ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.iOS, ObjCRuntime.PlatformArchitecture.All, null)] get; [Foundation.Export("setCurrentTime:")] [ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)] [ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.iOS, ObjCRuntime.PlatformArchitecture.All, null)] set; }
member this.CurrentTime : double with get, set

Property Value

Attributes

Applies to