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SCNSceneRenderer.UnprojectPoint(SCNVector3) Method

Definition

Unprojects the provided point, whose X and Y coordinates are in screen space and whose Z coordinate in [0.0,1.0], into the 3D world space

[Foundation.Export("unprojectPoint:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 9, ObjCRuntime.PlatformArchitecture.All, null)]
public abstract SceneKit.SCNVector3 UnprojectPoint (SceneKit.SCNVector3 point);
abstract member UnprojectPoint : SceneKit.SCNVector3 -> SceneKit.SCNVector3

Parameters

point
SCNVector3

Returns

Implements

Attributes

Remarks

The Z coordinate represents the fractional depth into the viewing frustrum along the Z axis.

Applies to