SKPhysicsBody.CollisionBitMask Property
Definition
Important
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Gets or sets a bitmask that determines the collision behavior of the physics body.
public virtual uint CollisionBitMask { [Foundation.Export("collisionBitMask")] get; [Foundation.Export("setCollisionBitMask:")] set; }
member this.CollisionBitMask : uint32 with get, set
Property Value
- Attributes