Matrix4x4.Decompose(Matrix4x4, Vector3, Quaternion, Vector3) Method
Definition
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Attempts to extract the scale, translation, and rotation components from the given scale, rotation, or translation matrix. The return value indicates whether the operation succeeded.
public:
static bool Decompose(System::Numerics::Matrix4x4 matrix, [Runtime::InteropServices::Out] System::Numerics::Vector3 % scale, [Runtime::InteropServices::Out] System::Numerics::Quaternion % rotation, [Runtime::InteropServices::Out] System::Numerics::Vector3 % translation);
public static bool Decompose (System.Numerics.Matrix4x4 matrix, out System.Numerics.Vector3 scale, out System.Numerics.Quaternion rotation, out System.Numerics.Vector3 translation);
static member Decompose : System.Numerics.Matrix4x4 * Vector3 * Quaternion * Vector3 -> bool
Public Shared Function Decompose (matrix As Matrix4x4, ByRef scale As Vector3, ByRef rotation As Quaternion, ByRef translation As Vector3) As Boolean
Parameters
- matrix
- Matrix4x4
The source matrix.
- scale
- Vector3
When this method returns, contains the scaling component of the transformation matrix if the operation succeeded.
- rotation
- Quaternion
When this method returns, contains the rotation component of the transformation matrix if the operation succeeded.
- translation
- Vector3
When the method returns, contains the translation component of the transformation matrix if the operation succeeded.
Returns
true
if matrix
was decomposed successfully; otherwise, false
.