ResXDataNode.ISerializable.GetObjectData Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Populates a SerializationInfo object with the data needed to serialize the target object.
virtual void System.Runtime.Serialization.ISerializable.GetObjectData(System::Runtime::Serialization::SerializationInfo ^ si, System::Runtime::Serialization::StreamingContext context) = System::Runtime::Serialization::ISerializable::GetObjectData;
void ISerializable.GetObjectData (System.Runtime.Serialization.SerializationInfo si, System.Runtime.Serialization.StreamingContext context);
abstract member System.Runtime.Serialization.ISerializable.GetObjectData : System.Runtime.Serialization.SerializationInfo * System.Runtime.Serialization.StreamingContext -> unit
override this.System.Runtime.Serialization.ISerializable.GetObjectData : System.Runtime.Serialization.SerializationInfo * System.Runtime.Serialization.StreamingContext -> unit
Sub GetObjectData (si As SerializationInfo, context As StreamingContext) Implements ISerializable.GetObjectData
Parameters
An object to populate with data.
- context
- StreamingContext
The destination for this serialization.
Implements
Remarks
This member is an explicit interface member implementation. It can be used only when the ResXDataNode instance is cast to an ISerializable interface.
Applies to
Dolgozzon együtt velünk a GitHubon
A tartalom forrása a GitHubon található, ahol létrehozhat és áttekinthet problémákat és lekéréses kérelmeket is. További információért tekintse meg a közreműködői útmutatónkat.