ThreadPoolBoundHandle.GetNativeOverlappedState(NativeOverlapped*) Method
Definition
Important
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Important
This API is not CLS-compliant.
Returns the user-provided object that was specified when the NativeOverlapped instance was allocated by calling the AllocateNativeOverlapped(IOCompletionCallback, Object, Object) method.
public:
static System::Object ^ GetNativeOverlappedState(System::Threading::NativeOverlapped* overlapped);
[System.CLSCompliant(false)]
public static object GetNativeOverlappedState (System.Threading.NativeOverlapped* overlapped);
[System.CLSCompliant(false)]
public static object? GetNativeOverlappedState (System.Threading.NativeOverlapped* overlapped);
[System.CLSCompliant(false)]
[System.Security.SecurityCritical]
public static object GetNativeOverlappedState (System.Threading.NativeOverlapped* overlapped);
[<System.CLSCompliant(false)>]
static member GetNativeOverlappedState : nativeptr<System.Threading.NativeOverlapped> -> obj
[<System.CLSCompliant(false)>]
[<System.Security.SecurityCritical>]
static member GetNativeOverlappedState : nativeptr<System.Threading.NativeOverlapped> -> obj
Parameters
- overlapped
- NativeOverlapped*
An unmanaged pointer to the NativeOverlapped structure from which to return the associated user-provided object.
Returns
A user-provided object that distinguishes this NativeOverlapped instance from other NativeOverlapped instances, or null
if one was not specified when the instance was allocated by calling the AllocateNativeOverlapped method.
- Attributes
Exceptions
overlapped
is null
.