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PrintPreviewDialog.Text Property

Definition

Gets or sets the text displayed on the control.

public:
 virtual property System::String ^ Text { System::String ^ get(); void set(System::String ^ value); };
[System.ComponentModel.Browsable(false)]
public override string Text { get; set; }
[<System.ComponentModel.Browsable(false)>]
member this.Text : string with get, set
Public Overrides Property Text As String

Property Value

Represents text as a series of Unicode characters.

Attributes

Remarks

This property is not relevant for this class.

Applies to