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ByteAnimationUsingKeyFrames.AddChild(Object) Method

Definition

protected:
 virtual void AddChild(System::Object ^ child);
protected virtual void AddChild (object child);
abstract member AddChild : obj -> unit
override this.AddChild : obj -> unit
Protected Overridable Sub AddChild (child As Object)

Parameters

child
Object

The object to be added as the child of this ByteAnimationUsingKeyFrames.

Exceptions

The parameter child is not a ByteKeyFrame.

Remarks

This method allows ByteKeyFrame objects to be direct children of a ByteAnimationUsingKeyFrames object in markup.

Applies to